The players are Charlemagne's heirs and in constant
conflict with each other. He has asked them to build castles in his
favorite territories. To do this they must seek and maintain the support
of the five powerful clans of paladins. The paladins are the ones who
administer the Emperor' s lands. During the game, the players have many
resources and options. In each round they decide the order in which they
will take their turns and how far they will be allowed to move the
Emperor, which is crucial, since castles can only be built in his
presence. When castles are built in neighboring territories, these
territories are joined, so that, as the game progresses, great domains are
formed, defended by four, five and more castles. In the end, to win the
game and gain the Emperor's favor - and perhaps even the right of
succession - a player must have built 10 castles.
Author: Leo Colovini
Length: 30-45 minutes
Awards: Spiel des Jahres Finalist 2000, Deutscher SpielePreis 7th place
2000
Vendor: Rio
Grande