Mesopotamia was home to many tribes and many golden ages
as each tribe had its season in the sun. During its season, a tribe would
start new temples or continue working on temples begun by other tribes.
Thus, with the help of various tribes, the temples grew more and more
beautiful and eventually reached so high they seemed to touch the sky. The
temples of these master builders took peoples' breath away, but natural
and man-made disasters could bring the temples down. When this happened,
the craftsmen began anew, moved to work on other temples, or just went
home. Even with such setbacks, the temples continued to grow toward the
sky as the players worked to complete these monuments. There are several
ways to win, but all are based on the total number of temple layers a
player has built.
Author: Uwe Rosenberg and Hagen Dorgathen
Length: 45-60 minutes
Awards: 2002 GAMES 100 Best Family
Card Game, Spiel des Jahres Nominee 2001,
Deutscher SpielePreis 8th place 2001
Vendor: Rio
Grande