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Three Days of Gettysburg

Out of Stock

1 to 6 players. Ages 12 to adult. $78.00
This third printing of the award-winning initial game in GMT's GBACW series offers upgraded components and information throughout.

The six counter sheets contain all of the original and replacement counters from the first two versions of the game, as well as some new counters and units with modified unit strengths and morale levels based on recent research. Rodger MacGowan and Mark Simonitch have revised and upgraded the original counter graphics, and these counters are printed on the higher-quality stock.
bulletMark Simonitch has completely reworked the three game maps. He's used the original work and maps from Rick Barber and Joe Youst's first two versions as a base, and come up with another of his clean and elegant looks that makes these maps both nice to look at and easy to play on.
bulletMark has streamlined and done new layouts on the game charts to give players the best mix yet of readability and utility in the least possible table space. 
bulletRodger has created a whole new game box for this new edition of the game. The game box is the crowning piece of what is, for a Reprint Edition, about as close to a brand new game, component-wise, as we could get (which is why there is no Update Kit for this version - it would essentially be a whole new game).
bulletA revised Command System, using Maximum Effectiveness to portray the strengths and vicissitudes of battlefield command.
bulletSeven scenarios, from microcosm 1-mappers to the full 3-day battle.
bulletBrigadiers rated with Action Profiles so that, when on their own, you may never know exactly what they'll do! Will an aggressive Dick Garnett recklessly charge everyone in sight, seeking to regain lost honor? Will a cautious Stannard sit and watch? Or will an unreliable Iverson hit the bottle instead of the front line?
bulletArtillery Barrage, simplified Ammo rules, special rules for green units, and an optional Fatigue Rule that really places an emphasis on careful unit usage.
bulletA remarkably simple Shock Table that features Continuous Attack: you can roll up the enemy's flank in one massive charge.

Author: Richard H. Berg
Length: 20 minutes per turn
Vendor: GMT Games
Contains:
bullet

Six full-color Counter sheets

bullet

Three full-color 22" X 34" Map sheets

bulletOne 11" X 17" Player Aid Card
bulletSystem Rules book
bulletScenario Booklet
bullet4 Setup cards
bulletOne 10-sided die