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Grand Illusion
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| 1 to 2 players. Ages 12 to adult. |
$50.00 |
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| In 1914 the great European powers cherished the grand
illusion that the "next war" would be short and relatively
bloodless. Given the vast increases in army size and the lethality of
machine guns and rapid-fire artillery, realistically, nothing could have
prevented the horrific loss of life. But what of a short, decisive victory
- was that out of reach?
Grand Illusion is a simulation of the opening campaigns of WWI
in the west. The German Schlieffen Plan called for a gigantic scythe
through neutral Belgium into Northwest France, to envelop Paris and the
French armies from the west, and was designed to end the war in one blow.
It failed, and was followed by the Race to the Sea in which the Allied
armies and the German forces made repeated attempts to outflank one
another, until halted by arrival at the English Channel. As both sides dug
in, a last German attempt to break through the British lines at Ypres was
narrowly repulsed, and the war settled into a trench stalemate not to be
broken for another four years. Can you avoid the bloody deadlock of 1914
and beyond?
Author: Ted Raicer
Vendor: GMT Games
Contains:
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3 full-color counter sheets |
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1 22"x34" map sheet |
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2 six-sided die |
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rule book |
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player aid cards |
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