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Corairs & Helicats
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| 1 to 6 players. Ages 12 & up. |
$45.00 |
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| Volume III in the Down in Flames card
game series covers World War II in the Pacific from mid-1942 until early
1945, starting where Volume III (Zero!) left off. Corsairs &
Hellcats is a DiF Gamette, including all of the major late war
aircraft types developed by both sides (Zero! is required in order to play
this gamette). Allied players can fly the game's namesakes, the F4U-1
Corsair and F6F Hellcat, as well as the British Firefly, the P47-N, and
the P-61 Black Widow. Japanese players can counter with two models of late
war Zero, the Ki-84 Frank, the N1K1 George, and the J2M Jack. New bomber
types include the TBF Avenger, the B-29 Superfortress, and the Ki-49
Helen. There's even a new kind of bomber: the Attack Bomber, which can
strafe and bomb. Two types are present in Corsair & Hellcats:
the B-25C-1 field modification and the solid nose B-25J, which
carried a dozen (!) fixed forward-firing .50 caliber machine guns.
All of these aircraft (plus many of the ones in Zero!) are used in
seven new campaigns. Eastern Solomons and Santa Cruz are carrier campaigns
like those pioneered in Zero!. Solomon Islands, Philippines 1944, and
Okinawa use the land campaign structure familiar to players of the
previous games in the series. The other two campaigns are quite different,
though. Guadalcanal models the drawn out struggle for control of the
airspace above that island. Players allocate available aircraft to two
missions each week in an attempt to force a withdrawal by their opponent.
The campaign also includes the option to play the Eastern Solomons and
Santa Cruz campaigns as part of the battle, feeding the results of the
carrier encounters back into the main campaign. B-29s in China is a
solitaire campaign representing the beginning of the strategic bombing
offensive against Japan. The player controls three Superfortresses and
must balance their activities between training, carrying supplies,
repairing damage, and conducting bombing missions.
In addition, Corsairs & Hellcats includes new target types,
skilled pilots, and ordnance. The game also has rules for Kamikazes,
supply drops, submarines, and mine laying. There's even a new method of
selecting skilled (and green) pilots and crews that reflects the changes
in aircrew quality that both sides went through during the course of the
war. Are you ready to relive history? Can you sweep the skies in the
cockpit of your Corsair or Hellcat? Pilots, man your planes...
(NOTE: In order to play Corsairs & Hellcats
you must have a copy of Zero!.)
Author: Dan Verssen
Vendor: GMT Games
Contains:
 | 88 full-color, die-cut counters |
 | 124 full-color Playing Cards |
 | 7 Campaign Map Displays |
 | One Player Aid Card |
 | One Resource Sheet |
 | 6 Target Displays |
 | 4 Campaign Logs |
 | 16-Page Rules Booklet |
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